When Blizzard said Diablo 4's latest season was all about "" I don't think it meant they would become so powerful that they would control the stability of its servers. But here we are with yet another build that is so over-the-top the game can't keep up with it.
This time it doesn't appear to be a bug, but just a clever interaction with [[link]] the new seasonal boss powers that probably shouldn't work the way it does. Diablo 4 YouTuber revealed the secret in a video over the weekend: Basically, you can hit a room full of enemies hundreds of times a second with the right combination of boss powers and a Legendary Aspect on your gear.
You can watch this happen in a video from : There are so many hits happening that enemies stop moving and jitter in place. "There are a lot of calculations going on, it's very understandable that this is a laggy build," he said.
Believe it or not, a similar thing has happened before in Diablo 4. Just after the expansion launched, spiritborn players could enough to break the servers. Blizzard was quick to . But this latest server-killer build hasn't been acknowledged by the developer, not even in the notes for a patch that goes live on Wednesday.
It would be one thing if it was just super [[link]] powerful—which it is—but it's another thing when it actually impacts the performance of the game. Blizzard has said time and time again that interactions like this will be fixed as soon as possible, so I don't expect it'll make it to the end of the week.
JackpotFairy34
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